Via Rock, Paper Shotgun:
“I’m working on Beyond Good & Evil 2. We have been in pre-production for a year, and we’re carrying out research as a small team. But for the moment, this is at outline stage, Ubisoft hasn’t given its agreement yet.
We want to be in the continuity of the first: a large variety of play types, lots of emotions in the gameplay and from the supporting characters. This time we are dealing with the future of the planet, the rapport with the animals…”
Beyond Good & Evil is one of those games that should have been bought and loved by everyone, but mysteriously failed to find widespread adulation. Everyone went reaching for the Zelda comparisons when it came out, and not only because our lovely protagonists has a predeliction for wearing green, but instead of traversing some cod-medieval world, you get an alien planet filled with talking pigs, sharks, rabbits and most memorably, rastafarian rhino mechanics. It's about as charmingly Gallic and oddball since anyhing this side of Little Big Adventure. And instead of a lttle fairy-boy, you control an intrepid, charming journalist investigating the abuses of the military controlling the planet.
Why yes, I have a crush on Jade. I'm not ashamed to admit it. You'd have one too, if you'd played it instead of leaving it to wither on the store shelves.
You can start rectifying this lamentable situation by giving the demo a whirl. Or just go straight to hunting down a retail copy.
PS: Ubisoft, if you don't give Ancel a green light, I will BURN YOUR SHIT DOWN. You don't want your shit burnt down, do you Yves?
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